Audio Metadata

Name/size/type/duration/channels/rate.

Open interactive tool →

How to use

Drop audio into Audio Metadata: choose the files below, press Run, and AudioForge processes everything with a Web Audio decode pipeline on your device — progress bar and cancel included. You get an instant result plus one-click download; originals are never uploaded, so DevTools Network stays clean.

Steps

  1. Open the tool below (or scroll to the interactive Audio Metadata).
  2. Choose the files below audio.
  3. Press Run (Ctrl+Enter) and watch the progress bar.
  4. Download the result, or copy and share the link.

FAQ

Is Audio Metadata really free?

Yes — free with no signup, no credits and no limits on this tool. It is supported by clearly labeled ads placed away from the buttons, never by paywalls.

Do I have to upload my files to use Audio Metadata?

No. Your files are read with the File API and processed with a Web Audio decode pipeline on your own device — there is no upload endpoint at all. Open DevTools, go to Network, and watch: your file never leaves the tab.

Which files work with Audio Metadata?

Audio Metadata accepts audio up to 200MB. Anything bigger gets a clear message before any memory is allocated — never a silent hang.

I normally use Clideo — why switch?

If you are tired of upload queues for a 30-second trim and free exports with limits, AudioForge is the alternative: on-device Web Audio decode with real waveforms and WAV/Opus export, progress and cancel.

How accurate is Audio Metadata?

Everything runs on your device, so results are instant and repeatable — same inputs, same outputs, no server involved.

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Free alternative

Free alternative to 123apps and Clideo for trimming, converting and inspecting audio — on-device Web Audio decode with real waveforms and WAV/Opus export, progress and cancel. 123apps vs Clideo vs AudioForge.

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